Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. The world is going digital. Learning has…
Author: Ray Jimenez, PhD
Put the elements of viral videos in eLearning story design
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Social media has made it incredibly easy…
Converting Obscure eLearning Content into Usefulness – Tip #17
Ruth Clark in her book Building Expertise (1999) wrote about the failure of knowledge transfer from short term learning to on-the-job situations. Clark argued that for knowledge transfer to occur, there is the need for some kind of “hints.” From…
Effective Rapid eLearning from Classroom Learning Content?
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Subject Matter Experts (SMEs) are the royalty…
Data Visualization for Meaningful Story Comprehension
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Data visualization adds dimension and impact to…
eLearning from Research and Marketing Gamification
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. The fundamental objective of gamification is to…
Hook elearners by shattering their expectation
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synopsis. Lisa Cron gives enlightening insights on story…
Encouraging Mind-blowing 2013 eLearning Stats: Needed new approach
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. This blog presents exciting stats on…
A Humorous Way to Improve Interactive eLearning Design
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. This blog features an interesting study made…
eCombat: Lessons from the Interactive Battlefields of Afghanistan
Our Belief. At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Spencer Ackerman features Vanguard of Valor, an…
eLearning in the Conceptual Age
Our belief. At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Daniel Pink’s book, A Whole New Mind,…
Avoid “Crisis of Emptiness” in eLearning – Tip #16
Studying in eLearning can be lonely. In fact, it can leave learners feeling empty and isolated. William Isaacs wrote in his book Dialogue and the Art of Thinking Together (Doubleday, 1999), that many of us fail to…
How to Add Curiosity in eLearning Stories – Tip #15
Eric Schmidt is Executive Chairman of Google. Along with Jared Cohen, they penned The New Digital Age: Reshaping the Future of People, Nations and Business. In the book, Schmidt and Cohen emphasize the need to constantly inspire people to be…
How to Add Suspense to eLearning Stories – Tip #14
A great story is not only told and heard but should be felt by your learners – enough to elicit a response, a recall of a similar experience, a discovery or a solution to an unresolved event. Most of all…
Gamification: PlayA Game, Save the World
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis: Gamification is gaining ground in the nonprofit…