Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Social media has made it incredibly easy…
Tag: gamification
Effective Rapid eLearning from Classroom Learning Content?
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Subject Matter Experts (SMEs) are the royalty…
Data Visualization for Meaningful Story Comprehension
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Data visualization adds dimension and impact to…
Hook elearners by shattering their expectation
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synopsis. Lisa Cron gives enlightening insights on story…
eLearning from Research and Marketing Gamification
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. The fundamental objective of gamification is to…
A Humorous Way to Improve Interactive eLearning Design
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. This blog features an interesting study made…
Encouraging Mind-blowing 2013 eLearning Stats: Needed new approach
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. This blog presents exciting stats on…
eCombat: Lessons from the Interactive Battlefields of Afghanistan
Our Belief. At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Spencer Ackerman features Vanguard of Valor, an…
eLearning in the Conceptual Age
Our belief. At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis. Daniel Pink’s book, A Whole New Mind,…
Gamification: PlayA Game, Save the World
Our belief: At Vignettes Learning we use stories in eLearning; however, we make them interactive. The emphasis is getting learners involved in the story and not just telling the learners the story. Synthesis: Gamification is gaining ground in the nonprofit…
Gaming, Story Learning and Feedback Loop
Synthesis: The process of developing scenario-based lessons and interactive storytelling modalities requires feedback mechanisms both from the participants and co-developers. For this blog, Ford Motors becomes our unlikely teacher on the importance of feedback in our work as eLearning professionals.…