Synthesis Cartoons and caricatures are affordable and easy to use graphical elements to enhance eLearning. However, they are only as good as the story you are trying to tell. Without stories, they are as weak as any other medium. Comic-Con…
Tag: games
BP Gulf Oil Spills – a case of “be a manager, go to jail”
The news suggest that there has been early signs of the oil spill disaster. Oil rig contractors have detected earlier problems but failed to take the needed steps to avert the catastrophe. Many years ago in my one of my…
Games in 48 Hours – Insights from Sid Meier
Thanks to mLearn Staff. I had fun watching Sid Meier, considered “Father of computer game” in this documentary (23 minutes). My takeaways: Engaging to developers; Multiple mindsets; good to push what one can do in 48 hours. I love the…
Creating Micro-Scenarios – X-Men Plays Hockey
The purpose of Micro-learning is to provide short, snappy and provocative stories to help learners reflect on a real-life situation or provoke social learning conversations in discussion rooms, Twitters, Blogs, etc. Full-scale scenarios are elaborate scenarios with multiple branching while…
Book Release – Scenario-Based Learning (SBL): Using Stories To Engage e-Learners”
After hundreds of hours conducting workshops, developing SBLs, learning and researching with friends, my book Scenario-Based Learning (SBL): Using Stories To Engage e-Learners” is out. Go to www.lulu.com, search for SBL or Ray Jimenez. It has over 200 pages and…
Learning Games for the “Real-World” – Alternate Reality Games – The Cookies
After or while reading, do a cookie game and you will learn and see a personal impact and meaning. Ray’s request. Jane McGonigal with Institute for the Future has researched and developed alternate games that make people move games from…
Saving the World Through Game Design
Jane McGonigal talks with Daniel Zalewski about alternate-reality gaming. From “Stories from the Near Future,” the 2008 New Yorker Conference. Preview the video – it is inspiring to have newer ways of thinking about the future. http://www.newyorker.com/online/video/conference/2008/mcgonigal Ray Jimenez, PhD…
Who Says You Can’t Do a Game on Serious Topics – from Nobelprize.org
“Trade Ruler Game” “Bertil Ohlin, awarded the Nobel Prize in Economics in 1977, showed that countries engage in and benefit from trade if their production resources differ from each other.” http://nobelprize.org/educational_games/economics/trade/index.html I find this interesting. A good example of making…
Enews Reader Responses: Politics of LMS Implementation and The Basics of Games
Thanks to Terry, Al and Jeff for sharing their comments and observations._____________________________________________Enews, November 26, 2007 What is the politics of e-Learning? Sadly, we all have to navigate the turfs, silos, and territorial waters. Story: A senior executive in-charge of e-Learning…
Slow Adoption: The Fall of e-Learning Programs
Topics this issue: 1. Slow Adoption: The Fall of e-Learning Programs Slow adoption of e-learning technology is one of the major reasons why e-learning programs fail. Various factors cause this adoption lag. One common thread is clash of cultures. The…
Second Wave of e-Learning – Basic and Simple Ways to Engage Learners in e-Learning
Topics this issue: 1. Second wave of e-learning – basic and simple ways to engage learners in e-learnings The second wave of e-learning programs is now starting to surface in businesses. Tired of the first-generation products where focus was on…